This is a game ready mid/low-poly model with 2K PBR-textures built to real-world scale (metric system).
The M24 Stielhandgranate was the primary hand grenade used by German forces in the second world war. It was constructed between the two world wars as an improvement of the earlier M15, M16 and M17 models used in WWI. This specific example has seen some wear and tear and even displays some beginning patches of rust.
The model was created using Blender and Substance Painter. Preview images were rendered with Iray.
Autodesk FBX (.fbx)*
3D Studio (.3ds)
Blender v2.79 (.blend)
* There are three different FBX-files, one standard PBR MetalRough, one for Unity and one for Unreal (the last two have triangulated faces).
MATERIALS & TEXTURES
The model is UV-mapped and has two materials, one for the wooden handle and one for the painted metal parts. Each material has three sets of physics based textures, one for PBR MetalRough, one for Unity 5 (metallic workflow) and one for Unreal Engine 4.
The textures are not baked into the model, but are saved as png-files with a resolution of 2048 x 2048 pixels (8 bits) in the subfolders "PBR textures", "Unity 5 textures" and "Unreal Engine 4 textures":
Unity 5 textures:
Unreal Engine 4 textures: