Game/VR/AR ready low-poly model of a Medieval Winged Spear with 2K PBR-textures built to real-world scale (metric system).
The medieval spear were one of the most formidable weapon of the age. Despite the prominence of swords in film and literature, the spear was the primary infantry weapon in most medieval armies. Having long reach and requiring a small amount of steel, made it both a powerful and economical weapon.
The Winged spear is 1.8 meters long and the 41 cm long head can be used for both cutting and stabbing. The two wings prevent opposing weapons from sliding down along the shaft, but can also be used to hook enemy weapons and shields.
The model and PBR-textures are prepared for use with Unity 5 and Unreal Engine 4, but can easily be adapted to other game engines, or to other uses. The model was created using Blender and Substance Painter. Preview images were rendered with Iray.
Autodesk FBX (.fbx)*
3D Studio (.3ds)
* There are three different FBX-files, one standard PBR MetalRough, one for Unity and one for Unreal (the last two have triangulated faces).
MATERIALS & TEXTURES
The model is UV-mapped and has three different materials. Each material has three sets of physics based textures, one for PBR MetalRough, one for Unity 5 (metallic workflow) and one for Unreal Engine 4. The textures are not baked into the model, but are saved as png-files with a resolution of 2048 x 2048 pixels (8 bits) in the folders "PBR textures", "Unity 5 textures" and "Unreal Engine 4 textures":
Unity 5 textures:
Unreal Engine 4 textures: